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	<title>So I finally decided to make a game...</title>
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	<link>http://www.positivew.eu</link>
	<description>A blog on the progress and problems of creating my first video game.</description>
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		<title>Damn Murphy&#8230;</title>
		<link>http://www.positivew.eu/2012/03/03/damn-murphy/</link>
		<comments>http://www.positivew.eu/2012/03/03/damn-murphy/#comments</comments>
		<pubDate>Sat, 03 Mar 2012 07:51:10 +0000</pubDate>
		<dc:creator>positivew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.positivew.eu/?p=69</guid>
		<description><![CDATA[Sorry to say, but I haven&#8217;t had the time to move forward with the project. I&#8217;ve gotten side-tracked by some other projects, including sporditrennid.ee. I have some more work to do right now, but I really have to find a proper job. The money from the projects isn&#8217;t that bad, but I need some stability [...]]]></description>
			<content:encoded><![CDATA[<p>Sorry to say, but I haven&#8217;t had the time to move forward with the project. I&#8217;ve gotten side-tracked by some other projects, including <a href="http://www.sporditrennid.ee">sporditrennid.ee</a>. I have some more work to do right now, but I really have to find a proper job. The money from the projects isn&#8217;t that bad, but I need some stability and I want to be able to leave my work issues at work. That&#8217;s just not possible, when you work from home and on a free schedule.</p>
<p>When the busy times are over and/or I get a nine-to-five job, I WILL return to this project.</p>
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		<title>So I finally decided to make a game&#8230;</title>
		<link>http://www.positivew.eu/2012/01/05/so-i-finally-decided-to-make-a-game/</link>
		<comments>http://www.positivew.eu/2012/01/05/so-i-finally-decided-to-make-a-game/#comments</comments>
		<pubDate>Thu, 05 Jan 2012 03:18:57 +0000</pubDate>
		<dc:creator>positivew</dc:creator>
				<category><![CDATA[Game development]]></category>

		<guid isPermaLink="false">http://www.positivew.eu/?p=12</guid>
		<description><![CDATA[Yes, I finally found the motivation to start work on my own full-featured PC game. I have a basic story idea (which I&#8217;m not going to disclose here yet), some ideas on how to realize that and a lot of interest in this subject. Whether or not I actually finish what I started will remain [...]]]></description>
			<content:encoded><![CDATA[<p>Yes, I finally found the motivation to start work on my own full-featured PC game. I have a basic story idea (which I&#8217;m not going to disclose here yet), some ideas on how to realize that and a lot of interest in this subject. Whether or not I actually finish what I started will remain to be seen, but I hope this blog will help me keep my usually quick-fading focus on this project. I will be learning many new techniques as I go along, so please bare with me (that is, if anyone actually reads this) and let me know, if you have any suggestions or comments.</p>
<p>Initial tools I chose to use:</p>
<ul>
<li><a href="http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-csharp-express">Microsoft Visual C# 2010 Express </a></li>
<li><a href="http://www.microsoft.com/download/en/details.aspx?id=6812">Microsoft DirectX SDK (June 2010)</a></li>
</ul>
<div>This list is bound to grow as I make progress on the development. I should also mention, that I already have years of programming experience, so C# and .NET are nothing new to me. However, I&#8217;ve got very little experience in  3D (only a bit from fooling around with <a href="http://www.ogre3d.org/">Ogre3D</a>), so I&#8217;m going to have to learn to use DirectX on the go.</div>
<p>Yesterday was day 1 of development. As I&#8217;ve only started learning the DirectX API, I only managed to create a window with a lovely RGB triforce, rotating clockwise around its center. Nevertheless, I was pretty happy with the effort &#8211; for now, DirectX seems easier than I first expected. A big thanks to Riemer Grootjans, whose <a href="http://www.riemers.net/eng/Tutorials/DirectX/Csharp/series1.php">DirectX Tutorial using C#</a> I am following.</p>
<p>Here&#8217;s a nice little screenshot of my first window:</p>
<p><a href="http://www.positivew.eu/2012/01/05/so-i-finally-decided-to-make-a-game/seedenginewindow/" rel="attachment wp-att-14"><img class="alignnone size-medium wp-image-14" title="Day 1: First Window" src="http://www.positivew.eu/wp-content/uploads/2012/01/seedenginewindow-300x226.png" alt="" width="300" height="226" /></a></p>
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